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January 31, 2011 - How could the accessibility community take advantage of games for rehabilition?

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Post  Tara Voelker Mon Jan 31, 2011 8:25 am

Games are more and more often being used for rehabilitation purposes. Back when I was still with AbleGamers I wrote an article on "Wii-hab." In the article I mentioned who Wii sports was being used to help people with Spastic Diplegic Cerebral Palsy and Parkinson's. This is a main stream game that was being used for non-main stream purposes.

How can the accessibility community take advantage of situations like these?
Do you think the Kinect and PS3 move will be used in similar situations not that they are out?
What studies have been done that can support the use of games and other games for rehabilitation?

Article can be found here:
http://www.ablegamers.com/game-news/wii-hab.htmlhttp://www.ablegamers.com/game-news/wii-hab.html

Tara Voelker
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Posts : 30
Join date : 2011-01-19

https://gameaccesssig.forumotion.com

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Post  Sandra_Uhling Tue Feb 01, 2011 5:05 am

From Sam: "Here's a clip from an annual TV show on ABC for fire prevention, safety and post-burn care and rehab, called 'Operation Save a Life.' This year featured our work with using Wii, and recently Kinect for burn rehab and research." Segment 2, minutes running 1:40-5:40.
(via Games for Health List)
http://abclocal.go.com/wabc/video?id=7906999

Of course they would benefit more when the Games are more accessible.

Sandra_Uhling

Posts : 18
Join date : 2011-01-25

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Post  Sandra_Uhling Tue Feb 01, 2011 5:06 am

ReMission:
This game is far tooo difficult. They were lucky they included two cheats. Otherwise the results would maybe be not so good?

Sandra_Uhling

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